Thursday 5 March 2009

Objects, how they work in space
















Here are some references I gathered while on some free naff zombie game . Its pretty obvious here that looking at those pictures its shows *us* especially me, that one or two or several decently placed objects in a room can make a room look like its full of junk .Combined with good textures, it could make a room seem very full of *life* and *story* when in fact its just a couple of well placed objects within the environment .
Of course these also helped provide useful texture references as to what i was looking for.

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